CG GENERALIST | ENVIRONMENT/DMP ARTIST
Personal VFX Works
The Search
Key Frame Illustration Project during my 8 week course at CGMA. The Project is based on Filipino Folklore about Maria Makiling.
Dragonstone Throneroom
Scope of work: Modeled and textured all assets and environment using Blender, and also did the lighting & rendering.
Cabin Diorama
Scope of work: Modeled and textured the Cabin house and diorama base in Blender. Also did the lighting and rendering.
Viking Village
Scope of work: Modeled and textured the buildings in 3DS Max. Lighting & rendering done using VRay. Also did the BG Matte Painting in Photoshop and composited everything in Nuke.
House in the Woods
Scope of work: Modeled and textured the house in 3DS Max while using Forest Pack to scatter the vegetation. Lighting & rendering done in VRay with additional effects done in Nuke.
The Watchtower
Scope of work: Generated the mountains using World Machine, modeled and textured the buildings in 3DS max, lighting & rendering done using VRay. Composited the final look in Nuke.
Matte Painting Collection
A series of 2D Matte Paintings I did from 2019 to 2021 using Photoshop.